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Quiz Entry - updated: 2026.07.14

What are the common RAID levels and their trade-offs?

RAID combines disks for redundancy and/or speed: 0 = stripe (fast, no safety), 1 = mirror (full copy), 5/6 = stripe + parity (survive 1 or 2 failures), 10 = mirror + stripe (both).

RAID 5 across four disks: data striped with a distributed parity block rotating across all disks.

* RAID 5 — striping with parity distributed across all disks, so any one disk can fail and be rebuilt. — Cburnett, CC BY-SA 3.0 / GFDL, via Wikimedia Commons. *

RAID ("Redundant Array of Independent Disks") spreads data across several disks so the array is faster, more reliable, or both than a single disk. The levels trade capacity, speed, and safety differently:

Level Technique Min disks Survives Best for
0 Striping 2 nothing Raw speed (data split across disks)
1 Mirroring 2 1 disk Redundancy (every disk is a full copy)
5 Striping + parity 3 1 disk Balanced capacity + safety
6 Striping + double parity 4 2 disks Higher safety on big arrays
10 Mirror + stripe 4 1 per mirror pair Speed and redundancy

How parity works (RAID 5/6): instead of a full mirror, the array stores a computed checksum block. If one disk dies, its data is reconstructed from the survivors plus the parity — so you only "spend" one disk's capacity (two, for RAID 6) instead of half. Striping (level 0) splits each file across disks so reads/writes happen in parallel, but with zero redundancy a single failure loses everything.

You can run RAID with standalone mdadm, with dm-raid, or inside LVM (lvcreate --type raid1); LVM supports levels 0, 1, 4, 5, 6, and 10.

Critical caveat: RAID is not a backup. It protects against disk failure, but it faithfully replicates an accidental rm -rf, ransomware, or corruption to every disk instantly. Use RAID for uptime, real backups for recovery.

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From Quiz: LIOS / Disk and Block Device Management | Updated: Jul 14, 2026